How To Play

Each player is equipped with a carefully constructed deck consisting of 5 Rock cards, 5 Scissors cards, and 5 Paper cards. To enhance gameplay strategy, each deck also includes special Power-Up cards: 3 Fire Power-Ups, 3 Thunder Power-Ups, and 3 Water Power-Ups. At the beginning of the game, each player's deck is shuffled, and they draw 5 random cards to form their starting hand. Each player starts with 30 health points, and the goal is to use a combination of base cards and Power-Ups to strategically attack the opponent and reduce their health to zero while managing one's own health and resources effectively.

Turn Phase

  1. Card Selection
    • Players will choose 1 Base Card (rock, paper, scissors) and may attach 1 Power-Up (fire, water, thunder).
    • The card will be facedown and revealed simultaneously.
  2. Determine Round Winner
    • Typical Rock, Paper, Scissors rules/logic.
    • The winning card deals base damage + power-ups.
    • The loser will take the damage and have their health points reduced.
  3. Draw New Cards
    • At the end of the round, players automatically draw cards until their hand is replenished to a total of five. The number of cards drawn equals the number played.
  4. Repeat until one player reaches zero health points.